Zompocalypse v0.018 · In development

Roadmap

Where this is going

Zompocalypse is in active development and currently on build v0.018. This is what the team is working towards next — no dates attached, because we would rather ship things than miss deadlines in public.

  1. Planned

    Platform & saves

    • Steam integration
    • Load / save game
  2. Planned

    Characters & progression

    • Change character class in-game
    • Abilities tied to characters — more inventory space, faster running, better shooting and more
  3. Planned

    Combat & feedback

    • More weapon muzzle flash and sound diversity
    • Audio for all spoken lines
    • Landmine types with different effects — flashbang, smoke and fire
    • Ability to pick up and lay landmines
    • Melee zombie knockback

Everything above is subject to change. Features get cut, reordered and occasionally rebuilt from scratch when playtesting says they should be. What actually shipped in each build is written up in the dev log.

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